- Early reputation as place with mostly bad projects or unqualified people.
- maybe kick it off with about a dozen real project ideas from people we trust. (It will also give us a chance to get early feedback)
- Projects dead and not getting cleared out. A graveyard for ideas.
- No interest.
- Too hard to use
- Lack of relevant content. Doesn't get off the ground.
- Internal disagreements
- External disagreements (CEA, EAHub, community)
- Lock-in of a bad model.
- More Projects might lead to less good being done (the good projects already get off the ground, we would be reverting to the mean by increasing # of projects)
- Developing good project ideas is hard
- Volunteering opportunities are not scalable
- The opportunity cost of the time spent (by our team or by those using the platform) is higher than the value provided by the platform.
- We increase the risks associated with the unilateralist's curse or information hazards
- It becomes impossible or too-resource intensive to screen/vet projects
- Non-EA projects or volunteers distract, dilute or cause value drift in the community or in projects
- Reputation Hazards for EA or for the idea of an projects platform
- Lock-in of any of the above risks.